Pyrotechnic's Skill Set

This is the list of every skill which the Spiritual Fire class, the Pyrotechnic, can learn. The Pyrotechnic specializes in dealing damage to several monsters at once. The gaps indicate levels I haven't composed a skill for yet. The bottom list called "Bonus Skills" contains skills that are acquired through slipstream rounds.

Lvl. 3: Flash Bomb (u) - Does 1 u damage (regardless of enemy's type) to 1 monster, and paralyzes that monster for 1 turn.
Lvl. 6: Crowd Pleaser (uuu) - Does 1/2 damage of total cost to 3 monsters (regardless of their type).
Lvl. 9: Crossfire (uu<3) - Attack with both u regardless of the monster's base. For the duration of the battle, whenever you attack, you may split the damage between two monsters of the same element.
Lvl. 12: () -
Lvl. 15: Incinerate (uuuu) - Destroy the active Base of 1 monster. Inflict 2 u on the remaining monsters.

Bonus Skills
Lvl. 4: Rocket Science (u^) - Create 1 (u2-8) or 2 (u9-K) Firecrackers, or 1 The Big One (uA).
Lvl. 7: Barrage (uu<3) - Use 3 rocket items at once. This includes Firecrackers, Spark Showers, The Big Ones, or Show Stoppers.
Lvl. 10: Finale (Au) - Draw six cards. If any of them can be effective against any of the monsters on the field, attack with them. Discard any cards that aren't used.

Ability Updates
Lvl. 5: Advanced Ether Gather - Can Hold 2 u from the hand per turn.
---Co-Op: Ether Gift - Your ally can now hold 2 u from the hand per turn.
Lvl. 10: Firepower - When attacking multiple monsters, you may add +1 damage to each target involved in your attack.
Lvl. 15: Firestorm - Increase the bonus from the previous update to +3.