Friday, June 29, 2012

Abilities Named; Co-Ops added

All abilities that have been created have been named. Also, all characters, with the exception of the Hunter, have Co-Op Abilities. Finally, refined the Pyrotechnic - Refuel has been changed to Crossfire, which allows that character to split attacks each turn. Exciting, right?

Back at Work...

Taking advantage of my crippled state to work more on this project. Finished the Herbalist, and added Bonus Skills to the Martial Artist. Also, felt compelled to start naming Abilities, which I shall finish up by today. Finally, been brainstorming  new concepts for the game - such as Familiars and Boss Battles. So stay tuned.